POV-Ray : Newsgroups : povray.binaries.images : dry stone wall - getting there.... : Re: dry stone wall - getting there.... Server Time
16 Aug 2024 00:22:07 EDT (-0400)
  Re: dry stone wall - getting there....  
From: Tom Melly
Date: 12 Apr 2002 07:04:57
Message: <3cb6bf59$1@news.povray.org>
"Defective" <def### [at] rogerscom> wrote in message
news:3cb5ed13@news.povray.org...
>
> >
> Do these stones look better?
>

Ooo, nice. I suspect for my needs I need to hunt down some ref. photos.

> Hope you solve the merging stones issue soon...I can't wait to build the
> perimeter wall in my ongoing homestead project with this.  (It'll take weeks
> to parse, but what the heck... :)
>

I don't know if the merging stones problem can really be resolved* - at least
not without a huge chunk of flaky code. What size are your base stones? At the
moment the macro only really works with stones w/ radius =1.

* changing the line
#declare TraceX = TraceX + (2*XScale);
to, for example
#declare TraceX = TraceX + (3*XScale);
would make a merge less likely in the x dimension.


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